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Weak points of SU-85
Tier 4 matchmaking. The SUb often performs as a typical sniper: it relies on high camo and a good gun. However, it also possesses traits. Su85B & matchmaking - posted in Tank Destroyers: It seems like this tank gets shafted in matchmaking much more than the su Imo, its only. Graphical overview of weak points of SU TUTORIALS; Skills and perks · Matchmaking · Comparison camo values · Camo values calculator · Explanation of.
After the removal of the totally balanced 85mm on the I tried out the SUb as a replacement. I wish I had discovered this thing sooner; I
Su-85b matchmaking consider it superior to the T of old.
Although it may appear frustratingly team-dependent on paper, it is in reality an incredibly versatile tank with an ability to offset even the worst team's best efforts to lose.
Su-85b matchmaking often performs as a typical sniper: However, it also possesses traits which allow it to function well Su-85b matchmaking the support of a team, namely a high view range and good mobility. However, like most tanks on tier, it suffers poor matchmaking and a vulnerability to derp guns due poor armour.
The 85mm on this
Su-85b matchmaking has mm Su-85b matchmaking pen, which is plenty against pretty much everything the tank will face.
Su-85b matchmaking few tanks even at tier 6 which you cannot penetrate frontally, Su-85b matchmaking of which you can outplay in other ways. For Su-85b matchmaking turreted heavy tanks, the flat plate around the driver's port just below the turret is a large, universal weakspot which can be hit with little need to aim.
For AT series tanks, you can reliably pen the cupola and sides. The alpha is also good; is far more than the alpha that the 76mm guns on tier receive. Given that it also holds a DPM advantage over almost everything on tier, the SUb can easily cripple or
Su-85b matchmaking opponents before they can move into cover; that's enough to kill an AMX 40 or M3 Lee in 4 seconds, destroy an M4 Sherman in 8 seconds, or take a KV-1 from full health in The
Su-85b matchmaking damage of the gun itself is more than the hp of most on-tier modules: However, this advantage in damage is offset by the gun traverse.
The gun depression is worthy of a Chinese tank, meaning you will often have to advance in front of a bush to the edge of a ledge
Su-85b matchmaking take advantage of high ground; likewise, you will often need to drive completely off a Su-85b matchmaking slope to be able to hit a target at the bottom. However, thanks to the tank's Su-85b matchmaking camo values, the penalty for leaving a bush isn't as pronounced as it might be, the tank's sniping role often makes the problem irrelevant, and the decent speed allows it to move to flatter ground quickly.
A somewhat below average 2. The SUb has good camo. Given that Su-85b matchmaking average view range at the tier isthat means that most tanks will need to get within meters to see you. But don't worry about enemies ever getting that close! In Su-85b matchmaking, only three things are capable of killing an 85b: A good spotter, a yolo rush, and a city map. Second only to the SUb's protection in the form of vision is its gun. The damage on the Su-85b matchmaking is good enough to take out most immediate threats before they are able Su-85b matchmaking engage.
Just like blind enemies, dead enemies can't hit you either. Although the SUb only has 25mm of armour, it still has enough sloping on the hull and most of the superstructure to stop 33 pen Pz 1C rounds. However, this armour is still low enough to be overmatched by all derp guns, including the 76 mm ones. Thankfully, this armour will rarely ever have to come into play due to the Su-85b matchmaking camo and view range.
Another less glaring problem is
Su-85b matchmaking the gun is mounted relatively low on the superstructure; other tanks will often be able to hit you over short in 1v1 situations.
The low hp also means that it is vulnerable to one-shots by derp guns. The SUb, although lacking the speed to push it into contested areas quickly and without contest, has enough Su-85b matchmaking to flex around the map quickly as needed. Although the acceleration of the vehicle itself is low on paper, it has very good soft stats, giving it great manoeuvrability and therefore resistance to being flanked.
Unfortunately, although the SUb is able to reach most of the map to provide fire, its light weight prevents it from breaking certain obstacles, as
Su-85b matchmaking as destroying trees, regardless of speed. However, this is rarely a gamebreaker.
The popularity of tiers 5 and Su-85b matchmaking, as well as the fact that tier 4's cannot fight tier 2's, means that the matchmaking is generally poor. In addition, most of the "good" tanks at tier rely on derp guns. However, thanks to the high camouflage and high pen of the SUb, tier 5's and 6's are much less of a threat, and what doesn't see you can't derp you anyways.
Unfortunately, the image of tier 4 play Su-85b matchmaking well as will considerably limit the number of people willing to platoon with you. It's just as well; the SUb is such a dominant force in most battles that having two might considerably limit the damage and kills of both platoonmates.
Another good point on the Su-85b matchmaking is that the Loader functions as Radio Operator, Su-85b matchmaking you to lump all of the less-than-optimal crew skills in one package. A tank in which the Commander was Radio Operator would not be able Su-85b matchmaking quickly train both Recon and Situational Awareness to maximise view range, and a tank like the T, which has two Radio Operators and one loader, pays the price of reduced training speed for worthless crew members.
Finally, the SUb's
Su-85b matchmaking stats are only 1. That might sound like a lot, but the SUb is easily capable of delivering that, and more. Even better, the other qualities of the tier bad players, no platoons allow you to pad WN8, pad WR, be solopubbing,
Su-85b matchmaking still have fun at the same time. WN7 was a fun rating to Su-85b matchmaking with, and with this tank, WN8 is looking the same way.
Because the 85b is nowhere near the globally
Su-85b matchmaking tier 4 See Hetzer and Matildait's unlikely to be singled out for a nerf. However, the spotting mechanic can be to change throughout patch 9. X, so the future of the SUb's playstyle is still up in the air. In order of importance. Camouflage, Situational Awareness, Intuition.
Sixth sense is a priority on a tank that relies on camouflage. Camouflage is necessity on a lightly armoured TD. Pick Situational Awareness and Recon to max out the view range.
Due to a lack of a turret, decent gun traverse bloom, and somewhat low traverse range, snap shot is unnecessary. As a spotting TD, Designated Target helps add to your spotting damage, as well as allow you to shoot targets for longer.
Deadeye is decent for this tank, which has high module damage values and RoF. Intuition, Su-85b matchmaking usually useless skill, might be worthwhile, as the Su-85b matchmaking will have uses for all shell types under normal circumstances. Because the SUb doesn't survive more than a few shots anyways, module-related skills are useless.
Coated optics are the most important piece of equipment on the tank, as its greatest strength is vision. A gun rammer is next most important, to capitalise on its high DPM. A camo net is last due to the tank's tendency to stay in motion. I have no idea why someone would to put food on this thing, and I think doing so indicates an unhealthy fanaticism for seal clubbing.
Unless you're running it in tourneys, in which case, who am I to tell you what to use? Push forward Su-85b matchmaking a spot with good vision of the enemy, but not physically Su-85b matchmaking the enemy.
Su-85b matchmaking spot will preferably have bushes and be in proximity to solid cover. Thanks to your good camo and view range, you'll often be able to spot the enemy even if you're behind the main force. Watch out for scouts and take them out early; slow, heavy tanks are not a threat unless overrun. If spotted, pull back into hard cover, wait 10 seconds, and peek again.
If spotted again, pull back and change positions. Although it may be tempting to push out into the field such as the one on Malinovka to spot the entire enemy team from outside their view ranges, keep in mind that tier 4 is prone to suiscouts who will ruin what would otherwise be an effective strategy. Avoid positions which lie directly in the path of the enemy. Use the camouflage to hit enemies from unexpected
Su-85b matchmaking, but don't be afraid to just use the normal sniping positions when necessary.
City streets are dangerous and should not be used except during mop-up or when a long lane of fire is available. Stay at your position, dealing damage to the enemies you see. If no enemies are spotted but you know they are there, stay at your Su-85b matchmaking, perhaps pushing up to another line of bushes. You will be able to outspot almost everything, and your sixth sense will protect you Su-85b matchmaking. Just be sure to never stray too far from hard cover unless in a heavily forested region.
It's perfectly fine to start pushing up, keeping yourself out of the physical path of any main pushes; just keep a path of retreat in mind constantly. If you believe you have taken out of a flank, continue pushing up to base.
If you have won flank, continue pushing forward. Your decent alpha, low bloom, and high view range make you a good arty hunter. If the remaining Su-85b matchmaking are already weakened and occupied, use your speed to push in behind them and farm that mop-up damage and kills.
If you are losing your specific flank, use your position off to the side of the enemy to spot them as they pass, then open fire on their backs. From there, either finish off weakened enemies or start running. When going back to reset cap, move slowly forward and stop once you have a shot. You'll be
Su-85b matchmaking the spotting range of your target most of the time.
If you need to get close to a target to reset, first spot your target and fire, then back off and engage again from a different angle. In case of a steamroll, hide in a well-camouflaged corner in view of cap and keep inflicting damage until the end. In this game, we were doing relatively well until most of the team decided to advance one by one without support. Most tanks are at a serious disadvantage in a 5v1 situation. The SUb welcomes the potential for extra purple points and shiny medals.
The SUb thrives with good positioning. Note that despite my proximity to the enemy and aggressive playstyle, I was only spotted twice, by tanks with no way to fire back. Despite the fact that I had to kill 5 tanks alone, no enemy tank ever
Su-85b matchmaking a shot in even my general direction. The strikes far too quickly and has too much range for that.
Su-85b matchmaking game shows an ideal position: It also showcases how to let a flank fall, how to reset a cap, 1v1 me bro, and one of the only things which can kill an 85b: This game occurred on Sand River, a map with no cover.
I didn't want to camp the base I should have, in retrospectso I used the terrain to take out as many enemies as I could.
- In April-May of , the SUB tank destroyer designed by the Gorky Automobile Plant underwent trials. The vehicle was a modernization of.
- The mm D-5S gun allowed the SU to effectively hit enemy medium tanks at distances of more than 1, meters and to penetrate the. Tier 4 matchmaking. The SUb often performs as a typical sniper: it relies on high camo and a good gun. However, it also possesses traits.
- Community Forum Software by IP.
- I played TDs before it was cool.
- Su 85b matchmaking | Casual Dating With Pretty Persons 1godir.info
Why is marriage still such a rite of passage in our society?Except on the SU because who uses the on that. smooshed because the map and matchmaking aren't just right, take the cm. Su85B & matchmaking - posted in Tank Destroyers: It seems like this tank gets shafted in matchmaking much more than the su Imo, its only..
Su 85b matchmaking
After the removal of the totally balanced 85mm on the T, I tried out the SUb as a replacement. I wish I had discovered this thing sooner; I now consider it superior to the T of old.
Although it may appear frustratingly team-dependent on paper, it is in reality an incredibly versatile tank with an ability to offset even the worst team's best efforts to lose. The SUb often performs as a typical sniper: However, it also possesses traits which allow it to function well without the support of a team, namely a high view range and good mobility. However, like most tanks on tier, it suffers poor matchmaking and a vulnerability to derp guns due to poor armour.
The 85mm on this tank has mm of pen, which is plenty against pretty much everything the tank will face. There are very few tanks even at tier 6 which you cannot penetrate frontally, all of which you can outplay in other ways. For other turreted heavy tanks, the flat plate around the driver's port just below the turret is a large, universal weakspot which can be hit with little need to aim.
For AT series tanks, you can reliably pen the cupola and sides. The alpha is also good; is far more than the alpha that the 76mm guns on tier receive. Given that it also holds a DPM advantage over almost everything on tier, the SUb can easily cripple or destroy opponents before they can move into cover; that's enough to kill an AMX 40 or M3 Lee in 4 seconds, destroy an M4 Sherman in 8 seconds, or take a KV-1 from full health in The module damage of the gun itself is more than the hp of most on-tier modules:
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Required Gun Reload Times Nominal: The SUB is a Soviet series 4 tank destroyer. The cabin, handle wheels, and spare parts kits were redesigned. Just one first was built.
It is very correspond to to the SU in characteristics, except that it mounts a larger gun and has a greatly increased gun arc. Notwithstanding that not the fastest, it still proves effective speediness for series 4 TD. The SUB is proficient to do reconnaissance with intent to survive, ill-matched with others that are often-times destroyed. Should you assist someone different, many players choose to remain cryptic and camouflage b confine the butt marked in favour of attack.
Either way, should you opt to scout or vilification, the AP round is able to make sudden work of low-tier tanks, and deface some larger ones.
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